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The News section is maintained by Jonathan Dreyer. Please send any comments or submissions to him.


Friday, January 16

Power3D to work with RealPC
As reported by MGL (which they got from MacAddict Game Editor Kathy Tafel), Techworks announced at the Macworld expo during a game strategy conference, that they are working together with Insignia (makers of RealPC) to come out with a patch that will allow RealPC users to use there Power3D cards in RealPC's emulation. For more info I sugest you check out Tikkabik's exclusive with Techworks.

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F/A-18 KOREA NOW SHIPPING TO STORES!
F/A-18 Hornet Korea , is a stand-alone product based on GSC's award-winning F/A-18 Hornet 3.0.
New features include:

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Thursday, January 15

News from Mark Adams
Mark Admas has posted some news to his Maverick Software news page:

Shadow Warrior
I'm working on the Shadow Warrior 3dfx patch, some progress has been made but there is still more work to do.

X-Men: The Ravagaes of Apocalypse
X-Men: The Ravages of Apocalypse, the first official Westlake Interactive project, was on sale at MacWorld and was flying out of the MacSoft booth.

Unreal
Unreal was on display at MacWorld, and was received well. Anyone who attended MacWorld might have seen me hanging around the MacSoft booth some, I couldn't stay away even though I wasn't officially demoing or working the booth.

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Mac Diablo in Beta
Mac Diablo programmer, Brain Love, recently reported to a mac games newsgroup that Diablo for mac had finally entered the Beta stage but, that was all he was saying...

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Tuesday, January 13

Mars Rising Released!
Ambrosia Software, makers of such games as Escape Velocity and Harry: The Handsome Executive, has released their latest great game, Mars Rising. Mars Rising is an overhead shooter featuring GREAT graphics. You can download it from Ambrosia's Web page

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QuakeWorld Info
As first posted by Tikkabik (Looks like I missed this one), MacSoft's Online Spokesman, Nate Birkholz, reccently posted this in a mac games newsgroup:

As far as QuakeWorld and future versions of Quake go, I believe Mark Adams has already stated that we have been discussing future updates with him. We certainly want to bring all the code up-to-date, and we are very intent on working out a deal for QuakeWorld ASAP. Until now, id has been very busy with Quake2. Obviously they would have to be involved with and approve anything having to do with QuakeWorld on the Mac. Nothing is definite, but we are hopeful. We understand that everyone has begun to get impatient, but please bear with us, as we have had many other products to finish lately and have not been able to afford to yank programmers to work on shareware. This is as much a business as it is a labor of love for us and we have to be realistic.

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Monday, January 12

Chat with LucasArts Developers
Tonight at Talk City, 2 developers working on Monkey Island 2 at LucasArts will be chatting with the public at Talk City's LucasArts page. The chat begins at 7pm Pacific and I urge all mac gamers to attend if possible, ask them about the LucasArts mac plans and make our presence known!

source: MGL

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Final Fantasy 7 Petition
Would you like to see Final Fantasy 7 come to the Mac? Well there are a couple things you can do to increase it's chances of making it here:
1) Fillout SquareSoft's online comment card, in the comments space ask for FF7 for the Mac.
2) Then add your name to this MacOS Final Fantsy 7 petiton page

source: Tikkabik

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