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The News section is maintained by Jonathan Dreyer. Please send any comments or submissions to him.
Check our Archives for an older news item


Friday, March 20

Bring NASCAR 3 to the Mac
Sierra Online has already started the pre-release hype of NASCAR no Mac version is planned. If you would like to see NASCAR 3 come to the Mac, e-mail sierra suggestion address at suggestions@sierra.com with your request

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Top Gun Review Released
Incase you haven't noticed, we've released our review of MacSoft's just released Top Gun: Fire at Will, you can read our review and check out our screenshots here

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Thursday, March 19

Mac Diablo Update!
The MGA just got word from Blizzard, and I quote, they expect Mac Diablo to be released "any day now". As soon as it's released, we will have a review!

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Mars Rising updated to 1.0.1
Check out Ambrosia's web page for the latest update to their popular Mars Rising game. This update fixes some minor bugs and some resolution switching problems that some users were experiencing. Go you here to get the update

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Wednesday, March 18

Carmageddon 3Dfx is finally OUT!
Although the links were there on Techworks' website, the files weren't there till sometime this morning. There are 2 version of this patch, the US patch and the German/No Blood patch. Due to the painful slowness of Techworks' server, I took the liberty to mirror the US patch here at the MGA. You can download the USA Patch and German Patch's from Techworks. OR you can download the US Patch from our much faster server.

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Tuesday, March 17

Carmageddon 3Dfx!?
Yesterday afternoon rumours flew all day about the release of the Carmageddon 3Dfx patch. Current "rumor" is that the patch will be released some time today to Techworks' website.

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Check back later for the rest of today's news!


Monday, March 16

Sorry, no news today, I'm taking a day off... Check back tomorrow for twice the news coverage!


Saturday, March 14

Quakeworld for Mac!
In a recent mac gaming newsgroup post, Mark Adams of Westlake Interactive let us know of this interesting tidbit:

We do have the code, and we're reviewing it to see how much work it will be to do. Hopefully it won't be terribly complex because we'd have to do nearly for free since id doesn't want anyone to sell or charge anything for QW.

By early next week we should know whether or not mac gamers will EVER be seeing Quakeworld...

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