Blizzard

PowerMac 8600/300 w/32 mb RAM

Diablo
Reviewed by Jonathan Dreyer, MGA Editor-In-Chief

 

Diablo is here! Finally, after a long and painful two year wait for the much anticipated PC "Game of the Year 1996" it is available on the Macintosh. Was it worth the long long wait? Probably not. But is it a fun and addictive game? You bet! Does Diablo have it's share of drawbacks? Of course...


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Gameplay:
One of the main draws of Diablo is it's unique role playing game style with real time combat elements. In Diablo you play one of three different styles of character's, a Warrior, a Rogue, or a Sorcerer, each have there own special skills and abilities to be used at your discretion in your quest to defeat the evil Diablo. Using a local town as your starting point you advance underground thru the Dungeon, Catacombs, the Caves, and finally to Hell where you will face Diablo. Throughout those sixteen levels of action you gain experience points, learn new spells, or find more items and weapons to try to cram in your space-limited inventory. An interesting note about Diablo is it's randomization factor, every time you lay the game the underground levels will be different, you will never play the same game twice! Single player Diablo, although fun, is easily beaten within a few days of playing and then becomes boring and repetitive. The really fun part of Diablo is multi-player over the Internet thru Blizzard's Battle.Net server system.


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Easy to access multi-player gaming is definitely the gem in Diablo's crown. Using Blizzard's Battle.Net server thru the internet made Diablo the easiest game to setup I have ever played over the internet. The biggest problem with Battle.Net internet play is the large number of PC players online using hacks and other cheats to make a lot of Battle.Net games very unfair to Mac users who have no cheats available to them. Still, if you can find legitimate games to take part in you can have some real fun.


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Graphics and Sound:
The graphics in Diablo are definitely nothing to brag about! Although they're decent gaming graphics a few minor flaws are exaggerated through some of the games features. One of the most annoying features of Diablo is the zoom feature, game zooms in on your character but the graphic begin to getting very pixilated. They should have just left that feature out entirely for all of it's usefulness. Another inherit flaw of the game is it's fixed view point. There is only one view of you character, no on the fly rotating, just one fixed view, which while in deep battle can become a very mean curse.

The sound effects in Diablo are average for a game these days, nothing spectacular or exciting just your average everyday sound effects. The music on the other hand was horrible! I found the music so annoying to play with I just turned it off all together. I don't know why Blizzard would put such mediocre music in a game like this.

Interface:
Interface's like the one found in Diablo are seeming to becoming the norm these days. Interfaces with in-game graphical control boxes and no Mac-like interface dialogue boxes. I assume this is for faster porting times but, I don't see how this would be the case in Diablo.


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Difficulty:
Diablo has no difficulty. Not literally but in a manner of speaking, Diablo simply is not challenging under single-player playing. The only challenge in Diablo comes from multi-player play where you have to match wits and might against actually humans.

Conclusion:
During the long porting time of Diablo for Mac it appears they really did a good job of optimizing and bug checking it. I encountered no bugs over the 100 plus hours of time I spent playing it.

Diablo is a great "multi-player" game! I would only reexamined this to gamers with lot's of internet time to spend on Battle.Net, forget about single-player gaming altogether.