Falcon 4.0
Reviewed by
Jonathan
Dreyer
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them
Falcon 4 lives up to it's hype of being
the "New benchmark in flight sim technology". It is simply
the most realistic, complex flight simulator I have ever
played. Falcon 4 includes basically 4 aspects of play:
Instant Action, Dogfight, Tactical Engagement, and
Campaign.
Instant action is just what it says it is,
instant action. You're thrown into a F-16 mid-flight with a
ton of enemy planes in the air for you to shoot down. This
adds a level of "brainless fun" to an otherwise very complex
simulation.
Dogfight is really meant for multiplayer
action, but you can also fly against AI controlled planes.
In Dogfight up to sixteen people can compete over your LAN
in 4 teams. Feel the thrill over blowing your best friend
out of the sky.
Tactical Engagement covers everything
from training missions, to mission editor, to downloadable
user made scenarios. Tactical Engagement alone makes Falcon
4 more comprehensive than any other combat flight simulator
available.
Campaign is what really takes Falcon 4 to
the next level in terms of flight sim realism. You can wage
multiplayer battles against real people, while at the same
time other battles are taking place in the same campaign
theater which can affect your next mission. This is one of
the many things that make Falcon 4 the most advanced flight
sim available.
The learning curve of Falcon 4 is immense, almost
as complex as a real pilot, but through the use of options
modifiers even a flight sim newbie can be up and flying in a
just a few minutes. It's simple to get up and flying, very
difficult to master. When I say it's difficult to master,
I'm not kidding, the Falcon 4 flight manual is an inch
thick. Don't worry about reading an inch thick manual if you
want to get flying right away, also included is a Cadet's
Guide which will get you up and flying in just a few
minutes. The wide range of difficultly options allows flight
sim enthusiasts of all skill levels to enjoy the
game.
Next level of realism in Falcon 4 comes from the
amazing graphics. If you're not playing it with a 3D
acceleration hardware, it's not worth it. The 3D accelerated
graphics in Falcon 4 are the most realistic 3D I've seen
yet. Unfortunately, this level of graphics comes with a
price in hardware demands. Although MacSoft lists the
minimums as a 200 MHz PPC with 32 mb of RAM, the actual
minimum is more like their recommended of a 233 MHz 604 or
better with 64 mb of RAM and a 3D accelerator. The minimum
just doesn't cut it anymore.
As we get to the "unfortunately"'s in Falcon 4,
we come to the bugs. There are quite a few of them present,
and probably more that are lurking underneath. In all
fairness, pretty much all of the bugs were present in the PC
version and they just got ported over with the rest of the
game. There is a patch that is currently being worked on
that will fix pretty much all the bugs, once the patch is
out Falcon 4 will become a 4.5 out of 5.
In conclusion, Falcon 4 is an awesome game with
variable difficulty to allow for all types of players, and
freakin' unbelievable graphics. I would not recommend this
title unless you have a 3D accelerator and a fast machine,
but if you do, I can't recommend it enough. Although some
bugs do detract from Gameplay, they will be fixed
soon.
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