Lode Runner 2
Reviewed by
Marty Dodge
I really wanted to like this game,
because I loved its 2 million unit selling predecessor, one
of the best games ever for Apple II. The problem is, as is
typical with this sort of really late in game sequel , it
has so much flash that it loses the spirit of the original
game. They even brought Doug Smith, the original creator of
Lode Runner, to advise. Obviously he was ignored. In this
game you get to play a male or female Lode Runner, decked
out in your choice of colors armed with a drilling weapon
cleverly disguised a neat looking SMG. Don't be fooled by
the cover, it is the best part of the game.
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Gameplay
LR2 has some of the worst gameplay I have encountered in a
long time. The game is suppose to be a challenging, instead
it is merely annoying. I spent a great deal of time giving
LR2 a chance, but I was not moved.
Graphics and
Sound/Interface/Difficulty
Graphically the game looks extremely good, if hard to see.
The 160 levels, over 5 worlds (Industrial, Jungle, Gear,
Mona and Wacky) are amazingly done, if too detailed. It is
an impressive game to look at, if not play. The screen is so
small that it is hard to tell what is going on at times. For
some reason there is no way to adjust the screen size, if
you use a large monitor at a fair distance from your eyes,
you will find yourself staring at the screen trying to
figure out where you are. Another big problem is the fact
that the game is in 3D, so the perspectives are all messed
up. It would have been nice if there were a rotation option
allowing one to look at the screen from a different
perspective. The sounds are nothing special and the music
gets annoying quickly, so you will find yourself turning it
off very soon after you get the game.
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The controls are fairly poor and
unresponsive, one has to fiddle with keys on the keypad. It
takes a while to realize where your character goes when you
hit the key (he/she moves NW,SW,SE,NE and up & down.) It
might have been better if there were a mouse and joystick
option. It takes a great deal of time to master the movement
and the reward is by no means sufficient. The game is
extremely hard for reasons other than the gameplay. The
reason it is so hard because the interface is rubbish and it
is hard to see on the screen. Your character is tiny, so
much so that it gets lost in the other things on the screen.
Bugs
There are no bugs that I can find, which is nice. Another
good thing is its low requirements: PowerPC, 16 RAM and
Thousands of colors.
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Conclusion
LR2 is short is a very badly executed game. You are able to
do play multiplayer (up to 8), which will make a crowded
screen even more so. There is also a level editor, which is
a nice touch, but the time spent coding it would have better
used making the game more enjoyable. LR2 is not a worthy
successor to Lode Runner. Presace has managed to take a
simple, enjoyable game that was well loved, and turn it into
a bloated graphics demonstration. Sad really. Yet another
case of "if it ain't broke don't fix it."
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