X-Men: Ravages of the
Apocalypse
A Quake Total Conversion
Reviewed by David
Lienbach
X-Men: Ravages of the Apocalypse is the
prefect add-on to Quake, it adds what Quake lacks, a PLOT!
This is a TOTAL conversion for Quake, that means that
everything is new, all-new weapons, sound effects, music,
and enemies
Gameplay
As I mentioned, this game has a plot, a
rather complex one at that. The Evil Apocalypse has cloned
the X-Men into his own personal army for world domination.
Where do you come into this? Magneto, while no friend of the
X-Men, created you, an advanced cyborg to thwart
Apocalypse's evil plans. As a cyborg, your forearms morph
into 7 all-new advanced weapons to be used against the
sinister X-Clones. There are 12 different X-Men will be
fighting, Archangel, Beast, Bishop, Cannonball, Cyclops,
Gambit, Iceman, Phoenix, Psylocke, Rogue, Storm, and
Wolverine. Of course all the X-Clones have their powerful
mutant powers to use against you, i.e. when fighting
Wolverine make sure that he is REALLY dead, otherwise his
mutant healing factor will bring him back to surprise
you.
There are 18 levels in Ravages, each one
is unique with it's own puzzles and setting. There's a real
plot to follow and goals to achieve in every level.
Without a doubt, multiplayer X-Men is WAY
better than plain old multiplayer Quake. In Multiplayer
X-Men you can play any of the 12 X-Men and use their unique
mutant powers. You can have multiplayer games with players
just using their mutant powers and no guns to find out which
X-Man/Woman is really the most powerful.
Screen
shots:
320 by
240 Pixel Doubled
640 by
480
3Dfx
Enhanced
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Graphics &
Sound
Coming into this, I had very high
standards for the graphics in this game. I can
honestly say that this surpassed even my highest
expectations. In pixel doubled mode, the graphics
were blocky but, in regular 640 by 480, the
graphics were wonderful. The real beauty is in the
3Dfx accelerated edition, what can I say except
"Absolutely Beautiful!". For your own comparison,
check out my screen shots to the left, they're all
of the same scene in the different
resolutions.
The music on the X-Men CD is
perfect for the game, it adds just the right amount
of atmosphere in. For me, the game just doesn't
seem right without this music. Sound effects for
all the weapons are majestic, I've been reading the
X-Men comics for about 4 years and the sounds in
this game were just as I had always imagined
them.
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Interface
To play X-Men: Ravages of the Apocalypse,
you launch a front-end application from which you can start
a new game, start a multiplayer game, load an old game, view
a cool comic-book style animated intro, and even enter in
some extra "command-line parameters". This is the first
official product by the powerhouse mac porting company,
Westlake
Interactive, programmers from
Westlake are responsible for such great Mac ports as Duke
Nukem 3D, and Shadow Warrior so they knew what they were
doing.
Difficulty
I have no qualms about the difficulty of
X-Men, in fact I found it to be just the right balance of
difficulty, a much better balance than Duke Nukem or even
Normal Quake.
Conclusion
In conclusion, I found X-Men: Ravages of the
Apocalypse to be the perfect add-on to Quake, I think that
every Quake player out there should rush and get a copy of
this! This one of the very few games that if I had a chance
to remake it it, I would NOT change a thing! This is a must
buy! I can not recommend this enough...
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